Unit 1: Bootstrap

by Ed Campos

| 20 QuestionsNote from the author:

Unit 1 of Bootstrap:Algebra curriculum

1

2

3

1

1 pt

Things in the game...

2

1 pt

What changes about it?

3

1 pt

More specifically, what changes about it?

4

5

6

7

e

4

1 pt

The coordinates for the PLAYER(NinjaCat) are:

5

1 pt

The coordinates for the DANGER(Dog) are:

6

1 pt

The Coordinates for the TARGET(Ruby) are:

7

1 pt

What Quadrant are the characters in?

Quadrant I

Quandrant II

Quandrant III

Quadrant IV

8

9

10

11

12

8

1 pt

Created by..

9

1 pt

Our Game takes places in:

10

1 pt

The player is a:

11

1 pt

The TARGET is a:

12

1 pt

The DANGER is a:

13

14

15

16

17

18

19

20

i

j

13

1 pt

Draw the Circle of Evaluation

14

1 pt

Draw the Circle of Evaluation

15

1 pt

Draw the Circle of Evaluation

16

1 pt

Draw the Circle of Evaluation

17

1 pt

Write the Racket Code

18

1 pt

Write the Racket Code

19

1 pt

Write the Racket Code

20

1 pt

Write the Racket Code

Add to my formatives list

Formative uses cookies to allow us to better understand how the site is used. By continuing to use this site, you consent to the Terms of Service and Privacy Policy.